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WoW: Lets do this right.
November 6th 2004, 01:25 CET by Matt Perkins

You have been informed.


Also, I prefer alliance, but to each their own and all that jazz.  (Dwarven Paladin here I come!)
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Home » Topic: WoW: Lets do this right.

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#112 by bago
2004-11-09 02:17:54
manga_Rando@hotmail.com
It'll be an act of love.

Immorality: The morality of those who are having a better time.
#113 by LPMiller
2004-11-09 06:00:45
lpmiller@gotapex.com http://www.gotapex.com
WoW won't let me sign up. Sigh.

When LP says he's bringing Armageddon, he brings fucking Armageddon. - Caryn, 6/01/2004
#114 by McBain
2004-11-09 06:04:38
LP- Then their account creation system is just saving you assfucking.  Great big MMO assfucking.  It's like a gangrape, online!

www.dailyhowler.com is the single most important website that Americans should read every day.
"The dreams in which I'm dying are the best I've ever had."
#115 by yotsuya
2004-11-09 06:45:36
Great big MMO assfucking.  It's like a gangrape, online!

THERE'S an untapped video gamer market- Cha-CHING!!!! $$$!

"By the pricking of my thumbs,
something wicked this way comes"
I wear my sunglasses at night.
#116 by Hugin
2004-11-09 07:12:13
lmccain@nber.org
LP, I know this is no great comfort, but it's my sincere opinion that you're not missing much.
#117 by Squeaky
2004-11-09 08:11:28
#108 Ergo
#107 Shadarr
Just when I say it, or for everyone?

Just when you, Bob and Squeaky mention it ad infinitum.

I like people just fine but I have no love for MMORPGs.

Hey, I like people. I just dislike the vast majority of 'em.

#118 by Shadarr
2004-11-09 08:57:46
shadarr@yahoo.com http://digital-luddite.com
He's probably thinking of your quaint and endearing "fuck you all" posts.

UAC! Fuck yeah!
#119 by Squeaky
2004-11-09 10:33:43
#118 Shadarr
He's probably thinking of your quaint and endearing "fuck you all" posts.

Or my many posts where I repeatedly state that I hate everyone, perhaps?

#120 by Shadarr
2004-11-09 10:54:38
shadarr@yahoo.com http://digital-luddite.com
Perhaps.  Who knows how the old man's mind works.

UAC! Fuck yeah!
#121 by LPMiller
2004-11-09 14:00:59
lpmiller@gotapex.com http://www.gotapex.com
Well, I'm in now, so I guess I'll be able to log in tonight or whenever the beta actually runs. But I dunno if I want to experience actual MMO assfucking.

When LP says he's bringing Armageddon, he brings fucking Armageddon. - Caryn, 6/01/2004
#122 by BobJustBob
2004-11-09 16:11:55
I actually hate everyone.

Dood.
#123 by jjohnsen
2004-11-09 16:46:46
http://www.johnsenclan.com
So everything you told me was a lie just to get me in bed?

Actually, the liberalism of the media - as a general thing - IS a major fallacy. What the media is, is a whore.  -LP
#124 by G-Man
2004-11-09 17:16:24
#122 BobJustBob
I actually hate everyone.

Even game developers, Bob?
#125 by BobJustBob
2004-11-09 17:28:08
Especially game developers. Until we have games with no story, no loading times, locked 60 FPS, no increasing difficulty (or make the difficulty completely customizable), NO BOSS FIGHTS, and more stuff that I can't even think of, I will continue to hate them.

Dood.
#126 by UncleJeet
2004-11-09 17:56:16
In other words, more Fairy Raising Tamagotchis.  I gotcha.

no, No, NO!
#127 by Ergo
2004-11-09 18:00:45
But he won't stop buying games, just to be safe.

Mac OSX--UNIX For Girls (tm)
DVDs
#128 by BobJustBob
2004-11-09 18:09:38
Hey, it's an imperfect world. I can find imperfect fun from these imperfect games.

Dood.
#129 by Charles
2004-11-09 19:48:43
www.bluh.org
WoW sucks because blizzard has decided that the point of the game is to be a time sink, and not fun.  Every patch moves it more in this direction, and with the most recent patch, they specifically increased the grind for non-power gamers.

Do-Re-Mi-Fa-SO-LONG-FUCKER!
#130 by Ergo
2004-11-09 19:57:11
Well, it sounds like I won't be trying out WoW after all. That is exactly what I'm NOT looking for in an online game. I was hoping that they would stick to their original plan of making the game fun for players that could commit only a few hours a week.

Mac OSX--UNIX For Girls (tm)
DVDs
#131 by UncleJeet
2004-11-09 20:34:29
I will never understand the reasoning behind the time-sink-grind philosophy of so many mmogs.  Honestly, doesn't it cost them more money to have a bazillion people playing ALL THE TIME than it would to have people play a lot less but still renew their subscriptions every month?

no, No, NO!
#132 by Your Friend
2004-11-09 21:00:17

WoW sucks because blizzard has decided that the point of the game is to be a time sink, and not fun.  Every patch moves it more in this direction, and with the most recent patch, they specifically increased the grind for non-power gamers.


Based on what I'd heard in the past, I was thinking WoW might be the first MMORPG to really break out big into the mainstream gaming world.  But I guess even the mighty Blizzard can't resist the power of the whiny power-gamer....

Comment Signature.
#133 by Marsh Davies
2004-11-09 21:01:14
www.verbalchilli.com
Oh that's a pity. Early reports were promising in terms of minimal time wasting.

#134 by Your Friend
2004-11-09 21:06:05

I will never understand the reasoning behind the time-sink-grind philosophy of so many mmogs.  Honestly, doesn't it cost them more money to have a bazillion people playing ALL THE TIME than it would to have people play a lot less but still renew their subscriptions every month?


I think the problem, at least as they see it, is if the game is designed for the non-powergamer, the powergamers who will be playing 8 hours a day even if the game wasn't meant to be played that way will see everything and do everything very quickly and thusly will get bored of the game and move on to another mmorpg within a month or two.   And right now, powergamers are the norm on MMORPGs.  There certainly is risk involved in building a MMORPG for non-powergamers.  The spectacular failure of Sims Online certainly didn't help the concept of making online games for the masses (though there's nobody to blame for The Sims Online failure except the developers, who just made a shitty game, or virtual world, or whatever you want to call it).  

Of course, on the other side of the coin, the rewards that would come from a successful mainstream MMORPG would be immense.  I was hoping Blizzard would be the company to show the world this.  Guess not.

Comment Signature.
#135 by Hugin
2004-11-09 21:14:19
lmccain@nber.org
I would have thought that the MMOG with the best shot at truly crossing over into the mainstream would be SWG.  I mean..my mother knows the Star Wars universe, she doesn't know Warcraft from a hole in the wall.  But (at least from what I've heard), little or no effort was made to open up the design of SWG to a non-gamer/casual gamer type audience.
#136 by UncleJeet
2004-11-09 21:17:15
I also don't understand the obsession over "balance" in an mmog.  A guy with a sword should not beat the guy who can hurl flaming death from his fingertips, or boil his adversary's blood with a word.  It's just that it should be easy and fast to reach the top of the guy-with-a-sword character when compared to the slow and difficult path of getting to the top of the super ultra mega wizard supreme

no, No, NO!
#137 by Charles
2004-11-09 21:18:26
www.bluh.org
Blizzard has been making non-stop questionable decisions about WoW.  I'm not really sure why.  They had a good thing some patches ago, and now they've blown it.  And it was intentional too, that's why I won't be picking up retail.  At least not until I see patch notes that say "We're sorry for alienating you, casual MMORPGer.  We've decreased the grind this patch".

Do-Re-Mi-Fa-SO-LONG-FUCKER!
#138 by UncleJeet
2004-11-09 21:18:36
SWG has gotten a LOT better than it was before, but I wouldn't say that it's open to the casual player.  I mean, you can take a casual approach to playing it and still have fun - but the "casual gamer" isn't going to be able to make sense of all the nonsense that goes into playing it.

no, No, NO!
#139 by Dethstryk
2004-11-09 21:19:56
jemartin@tcainternet.com
Charles has signed this game the death certification, for me. I can't spend every waking hour playing it to have fun.
#140 by Charles
2004-11-09 21:25:30
www.bluh.org
It's really unfortunate, because blizzard had an awesome thing going.  

I honestly don't know why they didn't stick to it.  What they should've done is just make a basic 0-60 level structure, leave it with fast levelling as it was, and then add a few prestige levels on top that require a huge grind, for those masochists who love it.  And all the money sinks and time sinks are just stupid.

My favorite patch was when blizzard disallowed you from doing anything while in transit on a gryphon/bat.  You couldn't look at a map, or your stats, or your inventory.  You just had to sit there and look at the scenery for 5-10 minutes.  Man, that was an uproar.  Luckily in that case they realized their mistake.  

But I think one of the things that really irks me, is that they constantly removed your ability to feel powerful and in control of the situation.

Do-Re-Mi-Fa-SO-LONG-FUCKER!
#141 by Hugin
2004-11-09 21:36:05
lmccain@nber.org
I think the final blow was when I heard (via Charles) about Blizzard messing with the game's previously perfect (non punishing) death system, adding a penalty that was not only unnecessary, but which makes no logical sense.
#142 by LPMiller
2004-11-09 21:40:44
lpmiller@gotapex.com http://www.gotapex.com
See, I don't get that at all. If you want to make the game more challenging, adding time wasters and penalties that just piss people off isn't the way to do it.

When LP says he's bringing Armageddon, he brings fucking Armageddon. - Caryn, 6/01/2004
#143 by UncleJeet
2004-11-09 21:50:59
The only penalty for death is you have to run back to your corpse.  You spawn in a graveyard as a ghost, and in order to become corporeal again, you need to get back to your body and re-enter it.  What about that doesn't make sense?

no, No, NO!
#144 by Penguinx
2004-11-09 21:51:34
Smacks of busy work. Bleh.

Thanks to UAC, I'm busier than a ten-peckered dog in a fire-hydrant factory!
#145 by Hugin
2004-11-09 21:54:21
lmccain@nber.org
Jeet, I thought that was perfect.  Alternatively you could take a mild XP hit and resurrect immediately in the graveyard.  Now supposedly at death you also incur a 10 percent automatic/mandatory durability penalty to all your gear.  It's pointless and stupid.
#146 by UncleJeet
2004-11-09 21:55:52
Well what do you want?  Should you just die then instantly spring back to life?  In my mind, it's much preferable to experience loss or experience debt or item loss or any number of traditional penalties for dying.

Maybe SWG, oddly enough, has the best approach to death.  You spawn immediately back at a cloning station and, provided you stored your clone data there and insured your items, the penalty will be pretty light.  If not, you'll incur some wounds, which are easily healed now, and if you haven't insured your items, they will take more decay than if you had insured them.

Oh, and if you die you lose any buffs you might have had prior to the death.

Apart from that, there really is no wait time to spawn and there's little to no penalty provided you plan ahead before going out to kill the big foozle.

no, No, NO!
#147 by UncleJeet
2004-11-09 21:57:10
Oh, I didn't know about the penalty to the gear.  I don't understand why they are making such drastic changes to the game this close to launch.  I mean, I haven't even follwed the game at all, and I can see some of the new developments as being radically different that what was before them.

no, No, NO!
#148 by Hugin
2004-11-09 21:57:25
lmccain@nber.org
I assume you're responding to 144 there.
#149 by Penguinx
2004-11-09 21:57:31
Star Wars Galaxies should have had bacta tanks for all it's dead. Bleh.

Also, why not have you respawn in the graveyard good to go? Resurrected from the grave directly and all that.

Thanks to UAC, I'm busier than a ten-peckered dog in a fire-hydrant factory!
#150 by Hugin
2004-11-09 21:57:46
lmccain@nber.org
Hehe.
#151 by BobJustBob
2004-11-09 21:58:43
The only penalty for death is you have to run back to your corpse.  You spawn in a graveyard as a ghost, and in order to become corporeal again, you need to get back to your body and re-enter it.  What about that doesn't make sense?


They added a 10% weapon degradation on death. Or something like that.

Jesus, read qt3 once in a while.

Dood.
#152 by UncleJeet
2004-11-09 21:59:04
Because then you'd have to join the Undead class?

And I agree about the bacta tanks, sort of.  The only problem with that "it makes more sense" scenario is - who transports your broken body back to the medical center and why?

no, No, NO!
#153 by UncleJeet
2004-11-09 22:00:16
Well dammit, I've only played the game a couple of times.  Also, I watched the "informative tutorial video" from Fileplanet which CLEARLY STATED that the only penalty for death was having to run back to your corpse.  I had no idea Blizzard would be hitting the crack pipe so heavily this close to launch!

no, No, NO!
#154 by Penguinx
2004-11-09 22:02:18
Scavengers? Good samaritans?

Cloning is so... new trilogy. Gives me the willies.

Thanks to UAC, I'm busier than a ten-peckered dog in a fire-hydrant factory!
#155 by UncleJeet
2004-11-09 22:03:57
Good samaritans?  Clearly, you've not met any of the SWG players!

no, No, NO!
#156 by None-1a
2004-11-09 22:04:49
Jeet there could be a whole sub-set of Jawa who are dedicated to nothing but hauling corpes to medical centers. They'd of course charge a small fee for it (volume buisness after all) and if you don't pay after a few real life days send bounty hunters after your ass.
#157 by Shadarr
2004-11-09 22:04:56
shadarr@yahoo.com http://digital-luddite.com
Scavengers? Good samaritans?


Droids?

UAC! Fuck yeah!
#158 by Jibble
2004-11-09 22:07:22
As part of the grind, you should be forced to watch as your lifeless corpse is dragged slowly to the nearest town by a droid.

#159 by UncleJeet
2004-11-09 22:07:49
Those aren't the driods I'm looking for.  You know that!

no, No, NO!
#160 by LPMiller
2004-11-09 22:08:51
lpmiller@gotapex.com http://www.gotapex.com
equipment degradation is also 100 percent if you are rezzed, along with a rez penalty that corresponds to a scale someone pulled out of their ass.

When LP says he's bringing Armageddon, he brings fucking Armageddon. - Caryn, 6/01/2004
#161 by UncleJeet
2004-11-09 22:10:09
A scale?  Break out your sliderules, we're having us some fun tonight!

When will they learn?  WHEN?!

no, No, NO!
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