PlanetCrap 6.0!
Front Page (ATOM) • Submission Bin (4) • ArchivesUsersLoginCreate Account
You are currently not logged in.
T O P I C
Google Wave turns pubic hair straight.
November 11th 2009, 17:00 CET by Penguinx

Well. I'm in. When do I start sprouting chest hair like a minotaur? Is my unicorn in the mail?

Maybe I need more Wavees in order to grok it. Post names to wave usernames here, I guess.

So far, Google Wave Google sucks.
C O M M E N T S
Home » Topic: Google Wave turns pubic hair straight.

|«« - Previous Page - Next Page - »»|
#82 by BobJustBob
2009-11-19 17:32:47
Spammer trolls must die.

"CS is still one of the best, and fun, tactical FPS multiplayer games out there." -- Perkins
#83 by Ng Yo
2009-11-19 17:56:26
bob you dumb fat cunt, fuck you and tom chick the racist spick.

§ Pimp of  Mario's World. Hater of society. §
#84 by Dethstryk
2009-11-19 19:34:34
jemartin@tcainternet.com
Am I totally missing something or is there a place to sell weapons and gear in Google Wave?  Maybe I'm not far enough into the collaboration revolution, but all I can find is kiosks to buy stuff.

\"Making love to a woman is like working on an assembly line. No matter how good you are at it, you\'ll eventually be replaced by a foreigner or a machine.\"
#85 by Squeaky
2009-11-19 19:49:15
Someone broke dethstrike.

#86 by lwf
2009-11-19 20:34:11
I'd be a lot more interested in a product that turned pubic hair straight than I am in google wave.

Handsome like a coat hanger. Wii.
#87 by Shadarr
2009-11-19 20:43:12
shadarr@gmail.com http://digital-luddite.com
I'd be more interested in cheap and effective hair removal than hair straightening.

"I hope you one day decide to smarten the fuck up so I can stand to look at your posts." - gaggle
#88 by Squeaky
2009-11-19 20:56:22
Shadarr (#87):
I'd be more interested in cheap and effective hair removal than hair straightening.

Indeed.

#89 by Milan Brezovský
2009-11-19 21:22:23
http://uglycode.com
If by effective you mean painless, then I agree.

If you hair you mean cat hair, then I agree.

Parhelic Triangle is coming.
#90 by Gunp01nt
2009-11-19 23:22:48
supersimon33@hotmail.com
Yes, he means pussy hair.

"IT consultant of perfect lovemaking art."
- randomly generated subject header of a spam e-mail
#91 by Penguinx
2009-11-20 01:42:10
Borderlands is fun, but I was expecting the weapons to be a bit wackier/more powerful in the endgame.
#92 by nika
2009-11-20 12:27:20
I finished Dragon Age a few days ago. The ending is ridiculously long, I just kept thinking "stop stalling! get to the finish already!".
 
I also thought that the game is kind of unbalanced. The different classes are very different in difficulty, and you are limited in what people you can have in your party since some simply are so much worse than others. The difficulty of the game is odd - easy is normal, normal is hard, and anything above that is insane.
The AI and battle system are iffy, enemies behave strangely and you get frustrated at how your characters act sometimes.

There's a memory leak that - even at a recommended system - is quite noticeable after a few hours of gaming and that requires the game to be restarted every now and then to make loading times bearable and the game to run smoothly.

The rp is outstanding though, and all in all I like the game and would recommend it to anyone that is into rpg's.
#93 by gaggle
2009-11-20 12:35:51
Did it take you 60 hours to complete?

"Roses are red, violets are blue, rubbish is dumped and so are you." - FML
#94 by Milan Brezovský
2009-11-20 17:06:31
http://uglycode.com
In other words: Did this hardcore gamer crowd just got beaten by a girl?

Parhelic Triangle is coming.
#95 by Matt Perkins
2009-11-20 18:07:57
wizardque@yahoo.com http://whatwouldmattdo.com/
DA killed my computer :(.

Left it paused, came back, and the MB had fried (I believe)...

"Fucking Radio Shack. It's a wonder they even know how to use a bathroom and don't just walk around all day with shit in their pants." - smds
"the concept that a happy worker is a productive worker is hardly an entry from Matt's Big Book Of Things The Fairies Said." - Dum
#96 by Milan Brezovský
2009-11-20 18:42:45
http://uglycode.com
I know it sounds sarcastic, but I actually DO miss hardware fault troubleshooting. Maybe because I associate it with diagnosing fried capacitors on motherboard, informing client that the they don't sell boards with this socket anymore, and that DDR2 is dirt cheap and CPUs are fast and convincing them to upgrade.

Parhelic Triangle is coming.
#97 by anaqer
2009-11-20 19:34:45
Pushing DDR2, now that's just plain evil.

A round pizza with radius 'z' and thickness 'a' has the volume pi*z*z*a. Coincidence? I think not.
#98 by Milan Brezovský
2009-11-20 19:41:05
http://uglycode.com
That was 24 months back.

Parhelic Triangle is coming.
#99 by nika
2009-11-20 23:36:28
Total playtime: 52:01:25. I did do quite a lot of side quests, but not nearly all of them. Dragon Age counts total playtime even though you are tabbed out and paused though, so we can always blame that in case someone taunts us for not finishing the game "fast enough".

Sorry to hear about your computer, Matt. Changing the motherboard is a hassle, hope it turns out to be something else (that doesn't cost much). I think there has been some sloppy programmers at work in Dragon Age - the memory leak is quite noticeable for me (which turns my computer pretty warm too, besides slowing things down), and I have a friend who gets bluescreens with mem dumps at a certain point in a specific cutscene.
#100 by gaggle
2009-11-21 01:23:01
It's been crashing on a coworkers computer too. Boy, PC gaming just sounds more and more awesome by the minute!

I've heard those 60ish hours are standard fare, lots of people love them some Grey Wardens it seems.

"Roses are red, violets are blue, rubbish is dumped and so are you." - FML
#101 by LPMiller
2009-11-21 01:54:06
lpmiller@gotapex.com http://www.gotapex.com
i've experienced no memory leaks or crashes with Dragon age at all. It's almost odd how well it's run.

"Testiculos habet et bene pendentes" - "He has testicles, and they dangle nicely."

"LP, your big balls are a religion." - Jibble
#102 by lwf
2009-11-21 01:59:22
I havent had much memory leak or crashing issues either. It has crashed a few times but I just chalk that up to the fact I'm running it windowed and doing other stuff.

Handsome like a coat hanger. Wii.
#103 by mgns
2009-11-21 02:12:04
It's probably cause she's a girl. They just don't know computer stuff.

"Dort, wo man Bücher verbrennt, verbrennt man auch am Ende Menschen."
- Heinrich Heine
#104 by gaggle
2009-11-21 03:06:35
My coworker does share that particular gender, your theory holds true so far sir.

"Roses are red, violets are blue, rubbish is dumped and so are you." - FML
#105 by Shadarr
2009-11-21 03:22:36
shadarr@gmail.com http://digital-luddite.com
gaggle (#104):
My coworker does share that particular gender, your theory holds true so far sir.

Doubly so for Matt.

"I hope you one day decide to smarten the fuck up so I can stand to look at your posts." - gaggle
#106 by Squeaky
2009-11-21 12:18:25
I'm at 72% completion in Assassin's Creed II at about 18 hours total played time. GOTY, EOD.

It starts of really slowly, almost slower than AC1. But don't take that to mean the intro sucks. Rather than subjecting you to two hours of tutorials, the game starts you off as a teen-aged kid in Florence in 1478, and you do things that other teenagers do. Like throw rocks at eachother and kick the crap out of one another. After you do that, you sneak into some girls bedroom and get to play a QTE sex mini-game. It's probably a good hour and a half before you get to murderate anyone.

The game really doesn't open up until quite a ways in when you have access to the side quests. The side quests themselves are entirely superfluous and consist of one of three activities: running around a city like a drunken fool, beating up deadbeat husbands that are cheating on their wives, and assassinations. The assassination side-quests are all pretty much interchangeable: get quest, find target, follow target around the city, kill. I've been doing the side quests just for the sake of doing them. There really is no reason to do them at all. Well, I suppose you get money, but that's not much of a reward as it really isn't that hard to come by. I think my character currently has like 200,000 florins. The collection mini-quests range from awesome to meh. On the 'meh' side, there's hidden treasure chests which gives you money, which isn't worth the time to hunt them all down. The second collection is to collect feathers from the various towns. There's 100 of these in total and they are tied to a secondary optional sub-plot. The third type of collection is to hunt down [redacted for spoilers]. These open up a really need optional side quest that I like better than the main storyline. There's 20 of these in total and they can be really tricky to find. Especially since they're not on the map.

#107 by Squeaky
2009-11-21 12:22:56
Whoops, hit post too soon. Bleh.

Anyway, quick write up of the actual game: it's a lot more linear than the first one. You get an assassination target, you do a mission to find out where he's gonna be. You go to where he is, then introduce him to your girlfriend, Stabitha. There's very little 'open-endedness', for lack of a better term, in how you approach your target, which is sad. But the after-death chase sequences are just as much fun as before. Even moreso with the different types of guards. Gone are the 20 minute deathbed monologues, which have been replaced by a more standard 5-10 second death-speech. So that's a big plus.

I'll write up a little more maybe when I'm not so damn tired (I've been up way too damn late for the past 3 days playing the game).

#108 by Matt Perkins
2009-11-21 19:01:32
wizardque@yahoo.com http://whatwouldmattdo.com/
Shadarr (#105):
gaggle (#104):

My coworker does share that particular gender, your theory holds true so far sir.

Doubly so for Matt.

What, so I'm a big girl now? Sure, just hit me when MY COMPUTER IS DOWN!


I didn't have any problems with DA either. Until it killed my computer!

I wish I was playing it right now! And right now. And still, this moment, wish I was playing. :(


I ordered up another computer (this one was almost 5 years old now), but it won't be here until next month sometime. No computer games for me for awhile....

"Fucking Radio Shack. It's a wonder they even know how to use a bathroom and don't just walk around all day with shit in their pants." - smds
"the concept that a happy worker is a productive worker is hardly an entry from Matt's Big Book Of Things The Fairies Said." - Dum
#109 by Milan Brezovský
2009-11-21 19:27:30
http://uglycode.com
Well, as much as I hate being an ass in such a delicate situation, seriously, 5 years old? You had to expect it to die sooner than later. It's like having a 10 year old cat or something.

Parhelic Triangle is coming.
#110 by yotsuya
2009-11-21 20:41:45
My computer is about 5 years old as well.

#111 by yotsuya
2009-11-21 20:42:29
But it runs Windows 7 just fine!

#112 by Milan Brezovský
2009-11-21 23:37:10
http://uglycode.com
I didn't say it can't run modern software well, if you've made a wise purchase. I've seen (consumer-level) computers work after 10 years, sure. I just wouldn't trust them after 4 years, in general. (And not because I'd use crappy/low-end/no-name brand components.) It's a consumer article, so I set my expectations accordingly.

Anecdotal note - most motherboards have 3-year warranty here. You know when you can expect them to start breaking down.

Parhelic Triangle is coming.
#113 by eggbert
2009-11-21 23:57:25
http://www.stuffresearch.com
Squeaky (#106):
Assassin's Creed II

Yeah, I've been playing it too, often at the same time as you according to my friends list, and I'm enjoying it as well. It really is a different experience then Assassin's Creed 1, which is good in my book, because I didn't even make it halfway through AC1 before giving up. That made the beginning a little confusing, but it was easy enough to catch up via wikipedia.

It is much more linear and story based. It makes allusions and has the trappings of an open world game, but it's mainly a linear game taking place in an open world, if that makes sense. It kind of reminds me of Mafia, or GTA4 actually, with the slow roll intro and scripted missions, at least at first. Or Batman:AA, which I played just before this game. It reminds me of like four or five different different games all rolled up into one.

I haven't made it to Venice yet, but the environments are amazing. It's nice to have a "real world" setting that isn't New York again, and that I've visited and can sort of recognize the landmarks. It's an era I love reading about so the alternate history is fun. The database entries are surprisingly opinionated, they even got in a few small digs at the church. Not quite as engrossing as the Mass Effect codex, or reading about obscure Batman villains, but nice background and it's interesting how they've worked in to the real history of the place.

Coming from Batman, where the character models are impressive on their own and the voice acting is like a warm, fuzzy blanket of nostalgia and awesome, the characters and voice acting in AC2 seem kind of plain, but given the much more ambitious environment and the much smaller polygon budget they probably had, it's understandable.

The combat feels too easy. The social stealth and hiring courtesans and mercenaries and being chased and hiding stuff is fun, but became mostly optional once I figured out I could destroy whatever they sent at me just with hidden blades and maybe the sword. I can be a complete psychopath with little consequence, and I often am. Especially with the rooftop archers, to whom I do the "hanging from a ledge, reach up, and throw them to the street" kill just because it's delightful. Blocking and countering is easy and there is little penalty if you miss. The enemies are extremely timid and you dictate what happens. I'm sure it gets harder later, but so far it's not that tactically interesting. To bring up Batman again, Batman was similarly overpowering, but it was generally varied enough to where you needed to use a wide variety of moves and while button mashing worked, there was incentive to make a freeflowing, aggressive combo, which was much more difficult. Anyway, maybe this is a slow roll thing too and it doesn't open up until later.

I like the Fable II-esque money sinks/income builders, and the collectibles are miles better then the sucky AC1 flags (which were only interesting if you needed a save point).

Squeaky (#106):
The third type of collection is to hunt down [redacted for spoilers]. These open up a really need optional side quest that I like better than the main storyline. There's 20 of these in total and they can be really tricky to find. Especially since they're not on the map.

These aren't too bad, because they tell you what landmark they are on, they just don't show you where that landmark is, so it's best to get them when you first run into the area. The first time I ran into one was a real WTF moment for me, as in "Really? I'm doing this? Now? In this game?", but it's interesting at least. I don't think I'll be getting all the feathers, because they're hard to see in the day and they aren't on the map. I do like that they tied it in to the story though.

BTW, worst wanted poster placement ever. Yes, I'm sure a lot of people will see that poster on that ledge a story up that only I ever jump to.

Like Bob mentioned in 290, the thief/messenger chases are a cool bit of emergent game play, and maybe the most "open world" thing about it. I had a cool moment where I was chasing a guy, who attracted a guard, and as the guard and the thief balanced precariously on a wire high above a street, I bowled right through them both, knocking them down to the street below.

Oh yeah. Unskippable cutscenes. Boooooooo. They did a good job keeping them short, and saving after them, but it's still annoying if you, for example, decline a mission then go back to it again. Ugh.
#114 by Matt Perkins
2009-11-22 00:18:58
wizardque@yahoo.com http://whatwouldmattdo.com/
The worst/interesting part? My motherboard was recalled two years ago. Had I known about it, Dell would have given me a new, free one. Of course, they didn't think to mention it to me...

"Fucking Radio Shack. It's a wonder they even know how to use a bathroom and don't just walk around all day with shit in their pants." - smds
"the concept that a happy worker is a productive worker is hardly an entry from Matt's Big Book Of Things The Fairies Said." - Dum
#115 by Shadarr
2009-11-22 00:20:08
shadarr@gmail.com http://digital-luddite.com
Got AC2 after work, played it for a few hours last night.  It kind of pissed me off.  I took Bob's advice and ignored the side-quests during the intro, but it still took an hour and a half at least before I got out of the tutorials.

So then I play for a while and get a mission where I'm supposed to go meet some guy to get information. But as I'm walking up to him some other guy steals my wallet, so I run him down and stab him in the back of his fucking neck, because that's what happens when you piss off an assassin.  Mission failed, apparently I wasn't supposed to do that.  So I do it again and just tackle him, which allows me to meet the guy I was after all along.  Apparently they're friends.  But maybe he should consider that some people won't find his antics funny, and then he won't have a friend anymore.

Anyway, then I get to "follow" my contact somewhere.  Except that he's just telling me to follow, and taunting me for not keeping up, but I can't actually follow him because I'm frozen in place until he's out of sight.  So it's really just a "go to the marker" mission with a time limit.  There was another point later on where I had to kill some guys who were above me, but my throwing knives were greyed out for no apparent reason.  That's pure GTA4 bullshit.

Basically, this game is exactly like the first.  Long, slow intro before you get into the game proper, mostly an awesome game but with some inexplicably stupid annoyances that could easily be avoided.  They're just different annoyances than the first game.  It's nice that water doesn't kill you, at least.

"I hope you one day decide to smarten the fuck up so I can stand to look at your posts." - gaggle
#116 by Squeaky
2009-11-22 00:21:32
The combat feels too easy. The social stealth and hiring courtesans and mercenaries and being chased and hiding stuff is fun, but became mostly optional once I figured out I could destroy whatever they sent at me just with hidden blades and maybe the sword. I can be a complete psychopath with little consequence, and I often am. Especially with the rooftop archers, to whom I do the "hanging from a ledge, reach up, and throw them to the street" kill just because it's delightful. Blocking and countering is easy and there is little penalty if you miss. The enemies are extremely timid and you dictate what happens. I'm sure it gets harder later, but so far it's not that tactically interesting. To bring up Batman again, Batman was similarly overpowering, but it was generally varied enough to where you needed to use a wide variety of moves and while button mashing worked, there was incentive to make a freeflowing, aggressive combo, which was much more difficult. Anyway, maybe this is a slow roll thing too and it doesn't open up until later.

The combat doesn't really ramp up unti you get to Venice. Then you get more varied type of guards that can counter your counters, and the timings for hidden blade counters become more strict.

I like the Fable II-esque money sinks/income builders, and the collectibles are miles better then the sucky AC1 flags (which were only interesting if you needed a save point).

About a third of the way through the game, money becomes a joke. I bought everything there was to buy in Florence and didn't even come close to running out of cash. I bought a bunch of weapons just to buy them. And with the way the stronghold upgrades work, the more money you spend, the more money you get. Everytime I got back home I collect 40-50,000 florins it seems like.

These aren't too bad, because they tell you what landmark they are on, they just don't show you where that landmark is, so it's best to get them when you first run into the area. The first time I ran into one was a real WTF moment for me, as in "Really? I'm doing this? Now? In this game?", but it's interesting at least. I don't think I'll be getting all the feathers, because they're hard to see in the day and they aren't on the map. I do like that they tied it in to the story though.

If see a feather nearby, I'll go for it, but otherwise I don't think I'll get all 100. I think I've got 40 so far just by random passingby.

The landmarks things were easy for me to go back to in Florence because I've been there and got lost in the city enough times to eventually be able to figure out my way around without a map. I found it funny that I still remembered how to get around all these years later. So when I went back to clear out the missing landmarks after I was mostly done Florence, it wasn't too hard. Venice is gonna be tough, becuase I wanted to progress through the story to get the whole city opened up both with the climbing upgrade and removing the desychronization wall as fast as possible.

Like Bob mentioned in 290, the thief/messenger chases are a cool bit of emergent game play, and maybe the most "open world" thing about it. I had a cool moment where I was chasing a guy, who attracted a guard, and as the guard and the thief balanced precariously on a wire high above a street, I bowled right through them both, knocking them down to the street below.

I had an incident where a thief knocked me down as I was trying to infiltrate the Palace in Venice. I get back up and see the thief is running down the path I was gonna take (killing the dozen or so guards on my way), instead, the guards all high-tailed it after the thief, and I was left a clear path to my objective. I run up the palace without needing to murderate anyone (I like to think myself not a complete psychopath while playing Ezio, doesn't work too well). And the guards capture the thief, and I get a message saying my money has returned plus some. win, win!

#117 by Shadarr
2009-11-22 02:32:55
shadarr@gmail.com http://digital-luddite.com
I was chasing a thief and missed a jump so I crashed to the ground, and then was just sort of paralleling him along the street looking for a place to get back up, and I guess he missed a jump too because as I was running up a stack of crates he crashed down in front of me and died.

"I hope you one day decide to smarten the fuck up so I can stand to look at your posts." - gaggle
#118 by bago
2009-11-23 06:48:12
manga_Rando@hotmail.com
I feel the need to interject my halloween sign.

REMEMbER DESCENT THE HIGHEST FORM of PATRIOTiC
#119 by Jibble
2009-11-23 14:33:30
Working Delorian Crysis mod. Fucking awesome.

I want to go to there.

Blog. 187 lbs.  7 to go.
#120 by Jibble
2009-11-23 14:34:03
Delorean. Whatever.

I want to go to there.

Blog. 187 lbs.  7 to go.
#121 by lwf
2009-11-23 14:40:23
Where the hell have you been. I was just considering how much you are killing planetcrap by not posting so much anymore.

Handsome like a coat hanger. Wii.
#122 by anaqer
2009-11-23 14:51:51
That's pretty damn sweet.

A round pizza with radius 'z' and thickness 'a' has the volume pi*z*z*a. Coincidence? I think not.
#123 by Jibble
2009-11-23 14:53:03
IRC, mostly. It's picked back up a little here but clearly that is just a post-death leg twitch.

I want to go to there.

Blog. 187 lbs.  7 to go.
#124 by Gunp01nt
2009-11-23 15:40:35
supersimon33@hotmail.com
That Crysis video linked to another pretty awesome Crysis video.

Real nice to see those physics working like they should.

"IT consultant of perfect lovemaking art."
- randomly generated subject header of a spam e-mail
#125 by Matt Perkins
2009-11-23 17:57:54
wizardque@yahoo.com http://whatwouldmattdo.com/
That Delorean video was hot. I LOVED the jump and then the warp back in...

"Fucking Radio Shack. It's a wonder they even know how to use a bathroom and don't just walk around all day with shit in their pants." - smds
"the concept that a happy worker is a productive worker is hardly an entry from Matt's Big Book Of Things The Fairies Said." - Dum
#126 by wingwalker
2009-11-23 22:22:12
Richard Petty just accepted a friend request from me on facebook. Now that is freaking awesome.
#127 by Gunp01nt
2009-11-23 23:07:38
supersimon33@hotmail.com
I accepted a new job today! But I'm holding off taking a shit on my boss' desk until I actually sign the contract on Friday.

She's probably had sex with like 4 different guys by now and has no idea who he is anymore, his face lost in a memory sea of dicks.
#128 by Caryn
2009-11-23 23:11:59
carynlaw@pacbell.net http://www.hellchick.net
Well, I guess if you think waiting is going to work for you and all.

#129 by Matt Perkins
2009-11-23 23:47:49
wizardque@yahoo.com http://whatwouldmattdo.com/
I just got laid off today. Finishing up this week. Good and bad. Bad, I don't have a job and I really like not living on the street...and eating. Good, this job has sucked for a while. I was in the process of looking, but apparently not fast enough.

I did convince them to give me two weeks layoff pay instead of the one they were going to give me.


Oh wells.

"Fucking Radio Shack. It's a wonder they even know how to use a bathroom and don't just walk around all day with shit in their pants." - smds
"the concept that a happy worker is a productive worker is hardly an entry from Matt's Big Book Of Things The Fairies Said." - Dum
#130 by Gunp01nt
2009-11-23 23:56:59
supersimon33@hotmail.com
Good luck Matt.

She's probably had sex with like 4 different guys by now and has no idea who he is anymore, his face lost in a memory sea of dicks.
#131 by Jamie
2009-11-24 00:10:45
jamie@jmadigan.net http://www.jmadigan.net
Sorry to hear that, Matt.

Grats, Gunpoint.

blog | Raptr | Twitter

"It was a little hard to tell how bad I was bleeding on account of the salsa" -- Jibble
C O M M E N T S
Home » Topic: Google Wave turns pubic hair straight.

|«« - Previous Page - Next Page - »»|
P O S T   A   C O M M E N T

You need to be logged in to post a comment here. If you don't have an account yet, you can create one here. Registration is free.
C R A P T A G S
Simple formatting: [b]bold[/b], [i]italic[/i], [u]underline[/u]
Web Links: [url=www.mans.de]Cool Site[/url], [url]www.mans.de[/url]
Email Links: [email=some@email.com]Email me[/email], [email]some@email.com[/email]
Simple formatting: Quoted text: [quote]Yadda yadda[/quote]
Front Page (ATOM) • Submission Bin (4) • ArchivesUsersLoginCreate Account
You are currently not logged in.
There are currently 0 people browsing this site. [Details]